Homework 2 - ray tracing - amh877
 
 
Custom Vertex shader. Written by Andrew!
And here you can write a description
in HTML format of what your program
is doing, and why you wrote it.

For example:

This is a really simple fragment shader
program I wrote so the students in my
computer graphics class can see how
uTime and vPos can be the inputs for
a fragment shader, and gl_FragColor
is the output.